video game HasProperty popular
Typicality: 0.580
Saliency: 0.877

Facets 3
very 20 degree
among children 10 other
increasingly 9 degree
Open triples 3
video game → be → popular 69
video game → become → popular 32
video game → gain → popularity 4
Sentiment analysis
negative neutral positive
0.043 0.189 0.768
Other statistics
Raw frequency 105
Normalized frequency 0.877
Modifier score 0.633
Perplexity 31.231