| Typicality: | 0.278 |
| Saliency: | 0.271 |
| in determining weight | 4 | other |
| culturally | 3 | degree |
| no more | 2 | degree |
| video game → be → significant | 3 |
| video game → be → factor | 3 |
| video game → be → instrumental | 3 |
| negative | neutral | positive |
| 0.131 | 0.387 | 0.482 |
| Raw frequency | 9 |
| Normalized frequency | 0.271 |
| Modifier score | 0.500 |
| Perplexity | 81.480 |