Typicality: | 0.367 |
Saliency: | 0.480 |
with a series of games | 6 | other |
very | 5 | degree |
exceedingly | 2 | degree |
video game → be → successful | 18 |
video game → become → successful | 3 |
negative | neutral | positive |
0.070 | 0.276 | 0.654 |
Raw frequency | 21 |
Normalized frequency | 0.480 |
Modifier score | 0.500 |
Perplexity | 190.075 |