| Typicality: | 0.375 |
| Saliency: | 0.397 |
| from a diverting hobby | 5 | other |
| rapidly | 5 | manner |
| video game → lead to → addiction | 7 |
| video game → progress into → serious addiction | 4 |
| video game → cause → addiction | 4 |
| negative | neutral | positive |
| 0.595 | 0.155 | 0.250 |
| Raw frequency | 15 |
| Normalized frequency | 0.397 |
| Modifier score | 0.633 |
| Perplexity | 18.375 |