video game ReceivesAction based on subject
Typicality: 0.250
Saliency: 0.000

Facets 1
primarily 2 degree
Open triples 1
video game → be based on → subject 3
Sentiment analysis
negative neutral positive
0.010 0.544 0.446
Other statistics
Raw frequency 3
Normalized frequency 0.000
Modifier score 0.500
Perplexity 287.067