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video game
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ReceivesAction
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based on subject
Typicality:
0.250
Saliency:
0.000
Facets
1
primarily
2
degree
Open triples
1
video game → be based on → subject
3
Sentiment analysis
negative
neutral
positive
0.010
0.544
0.446
Other statistics
Raw frequency
3
Normalized frequency
0.000
Modifier score
0.500
Perplexity
287.067