video game ReceivesAction based on their content
Typicality: 0.339
Saliency: 0.209

Facets 0
No facets.
Open triples 1
video game → be based on → their content 7
Sentiment analysis
negative neutral positive
0.443 0.511 0.046
Other statistics
Raw frequency 7
Normalized frequency 0.209
Modifier score 0.500
Perplexity 50.671