Typicality: | 0.321 |
Saliency: | 0.297 |
for helping to prepare dylan klebold | 4 | cause |
for causing violent behavior | 2 | purpose |
consistently | 2 | degree |
video game → be → blamed | 7 |
video game → get → the blame | 3 |
negative | neutral | positive |
0.741 | 0.213 | 0.046 |
Raw frequency | 10 |
Normalized frequency | 0.297 |
Modifier score | 0.600 |
Perplexity | 60.772 |