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video game
→
ReceivesAction
→
carried by specialty and mass retailers
Typicality:
0.303
Saliency:
0.126
Facets
1
everywhere
5
location
Open triples
1
video game → be carried by → specialty and mass retailers
5
Sentiment analysis
negative
neutral
positive
0.017
0.770
0.213
Other statistics
Raw frequency
5
Normalized frequency
0.126
Modifier score
0.500
Perplexity
131.831