Typicality: | 0.303 |
Saliency: | 0.126 |
everywhere | 5 | location |
video game → be carried by → specialty and mass retailers | 5 |
negative | neutral | positive |
0.017 | 0.770 | 0.213 |
Raw frequency | 5 |
Normalized frequency | 0.126 |
Modifier score | 0.500 |
Perplexity | 131.831 |