video game ReceivesAction chosen
Typicality: 0.452
Saliency: 0.171

Facets 1
as per their skills 3 cause
Open triples 2
video game → be → chosen 3
video game → be → selected 3
Sentiment analysis
negative neutral positive
0.054 0.711 0.235
Other statistics
Raw frequency 6
Normalized frequency 0.171
Modifier score 0.900
Perplexity 226.460