video game ReceivesAction criticized
Typicality: 0.238
Saliency: 0.126

Facets 2
for being very violent video games 4 cause
often 3 temporal
Open triples 1
video game → be → criticized 5
Sentiment analysis
negative neutral positive
0.777 0.199 0.024
Other statistics
Raw frequency 5
Normalized frequency 0.126
Modifier score 0.567
Perplexity 196.892