| Typicality: | 0.238 |
| Saliency: | 0.126 |
| for being very violent video games | 4 | cause |
| often | 3 | temporal |
| video game → be → criticized | 5 |
| negative | neutral | positive |
| 0.777 | 0.199 | 0.024 |
| Raw frequency | 5 |
| Normalized frequency | 0.126 |
| Modifier score | 0.567 |
| Perplexity | 196.892 |