video game ReceivesAction described
Typicality: 0.325
Saliency: 0.342

Facets 3
as being education 3 other
really 2 degree
often 2 temporal
Open triples 3
video game → be → described 6
video game → be → form 3
video game → be → understood 3
Sentiment analysis
negative neutral positive
0.201 0.372 0.428
Other statistics
Raw frequency 12
Normalized frequency 0.342
Modifier score 0.550
Perplexity 210.392