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video game
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ReceivesAction
→
developed in 1960
Typicality:
0.250
Saliency:
0.000
Facets
0
No facets.
Open triples
1
video game → be developed in → 1960
3
Sentiment analysis
negative
neutral
positive
0.127
0.745
0.128
Other statistics
Raw frequency
3
Normalized frequency
0.000
Modifier score
0.500
Perplexity
49.889