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video game
→
ReceivesAction
→
focused
Typicality:
0.248
Saliency:
0.126
Facets
2
on encouraging kids
5
transitive-object
primarily
3
degree
Open triples
1
video game → be → focused
5
Sentiment analysis
negative
neutral
positive
0.010
0.294
0.696
Other statistics
Raw frequency
5
Normalized frequency
0.126
Modifier score
0.600
Perplexity
150.653