video game ReceivesAction killed
Typicality: 0.345
Saliency: 0.071

Facets 1
possibly most likely 3 degree
Open triples 1
video game → be → killed 4
Sentiment analysis
negative neutral positive
0.266 0.655 0.079
Other statistics
Raw frequency 4
Normalized frequency 0.071
Modifier score 0.700
Perplexity 130.660