video game ReceivesAction perceived
Typicality: 0.323
Saliency: 0.171

Facets 1
in some quarters 2 location
Open triples 2
video game → be → perceived 3
video game → be seen as → something 3
Sentiment analysis
negative neutral positive
0.378 0.453 0.170
Other statistics
Raw frequency 6
Normalized frequency 0.171
Modifier score 0.500
Perplexity 190.814