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video game
→
ReceivesAction
→
played at time
Typicality:
0.250
Saliency:
0.000
Facets
1
really
3
degree
Open triples
1
video game → be played at → time
3
Sentiment analysis
negative
neutral
positive
0.026
0.508
0.466
Other statistics
Raw frequency
3
Normalized frequency
0.000
Modifier score
0.500
Perplexity
129.292