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video game
→
ReceivesAction
→
played by individual
Typicality:
0.250
Saliency:
0.000
Facets
1
competitively
2
manner
Open triples
1
video game → be played by → individual
3
Sentiment analysis
negative
neutral
positive
0.083
0.587
0.330
Other statistics
Raw frequency
3
Normalized frequency
0.000
Modifier score
0.500
Perplexity
28.985