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video game
→
ReceivesAction
→
played for achievement
Typicality:
0.192
Saliency:
0.071
Facets
1
as properly
3
manner
Open triples
1
video game → be played for → achievement
4
Sentiment analysis
negative
neutral
positive
0.033
0.408
0.559
Other statistics
Raw frequency
4
Normalized frequency
0.071
Modifier score
0.500
Perplexity
64.139