video game ReceivesAction played for decade
Typicality: 0.235
Saliency: 0.171

Facets 1
by children 6 other
Open triples 2
video game → be played for → decade 3
video game → be for → decade 3
Sentiment analysis
negative neutral positive
0.019 0.263 0.719
Other statistics
Raw frequency 6
Normalized frequency 0.171
Modifier score 0.500
Perplexity 43.345