video game ReceivesAction preferred
Typicality: 0.216
Saliency: 0.126

Facets 0
No facets.
Open triples 1
video game → be → preferred 5
Sentiment analysis
negative neutral positive
0.022 0.280 0.698
Other statistics
Raw frequency 5
Normalized frequency 0.126
Modifier score 0.500
Perplexity 104.038