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video game
→
ReceivesAction
→
provided to the player
Typicality:
0.162
Saliency:
0.000
Facets
2
to keep
2
purpose
for complimentary
2
purpose
Open triples
1
video game → be provided to → the player
3
Sentiment analysis
negative
neutral
positive
0.008
0.410
0.581
Other statistics
Raw frequency
3
Normalized frequency
0.000
Modifier score
0.500
Perplexity
141.622