| Typicality: | 0.219 |
| Saliency: | 0.209 |
| poorly | 4 | degree |
| due to poor game play | 2 | cause |
| video game → be → received | 4 |
| video game → be → given | 3 |
| negative | neutral | positive |
| 0.454 | 0.361 | 0.185 |
| Raw frequency | 7 |
| Normalized frequency | 0.209 |
| Modifier score | 0.400 |
| Perplexity | 192.846 |