video game ReceivesAction received
Typicality: 0.219
Saliency: 0.209

Facets 2
poorly 4 degree
due to poor game play 2 cause
Open triples 2
video game → be → received 4
video game → be → given 3
Sentiment analysis
negative neutral positive
0.454 0.361 0.185
Other statistics
Raw frequency 7
Normalized frequency 0.209
Modifier score 0.400
Perplexity 192.846