video game ReceivesAction released in year
Typicality: 0.501
Saliency: 0.209

Facets 1
for the holidays 2 temporal
Open triples 2
video game → be released in → year 4
video game → be released in → time 3
Sentiment analysis
negative neutral positive
0.238 0.621 0.140
Other statistics
Raw frequency 7
Normalized frequency 0.209
Modifier score 1.000
Perplexity 294.975