video game ReceivesAction set
Typicality: 0.174
Saliency: 0.126

Facets 2
between the innovative devil 3 other
chronologically 2 manner
Open triples 1
video game → be → set 5
Sentiment analysis
negative neutral positive
0.169 0.506 0.326
Other statistics
Raw frequency 5
Normalized frequency 0.126
Modifier score 0.100
Perplexity 111.931