| Typicality: | 0.419 |
| Saliency: | 0.397 |
| cheaply | 3 | degree |
| online | 2 | location |
| video game → be → sold | 8 |
| video game → be → purchased | 4 |
| video game → be → bought | 3 |
| negative | neutral | positive |
| 0.105 | 0.578 | 0.317 |
| Raw frequency | 15 |
| Normalized frequency | 0.397 |
| Modifier score | 0.500 |
| Perplexity | 79.410 |