Typicality: | 0.419 |
Saliency: | 0.397 |
cheaply | 3 | degree |
online | 2 | location |
video game → be → sold | 8 |
video game → be → purchased | 4 |
video game → be → bought | 3 |
negative | neutral | positive |
0.105 | 0.578 | 0.317 |
Raw frequency | 15 |
Normalized frequency | 0.397 |
Modifier score | 0.500 |
Perplexity | 79.410 |