video game ReceivesAction thought
Typicality: 0.268
Saliency: 0.171

Facets 1
often 2 degree
Open triples 1
video game → be → thought 6
Sentiment analysis
negative neutral positive
0.412 0.290 0.297
Other statistics
Raw frequency 6
Normalized frequency 0.171
Modifier score 0.600
Perplexity 140.901