Typicality: | 0.250 |
Saliency: | 0.000 |
according to the high restriction | 3 | other |
video game → transform out to be → costly | 3 |
negative | neutral | positive |
0.469 | 0.506 | 0.026 |
Raw frequency | 3 |
Normalized frequency | 0.000 |
Modifier score | 0.500 |
Perplexity | 312.013 |