video game ReceivesAction treated
Typicality: 0.465
Saliency: 0.126

Facets 1
differently 2 manner
Open triples 1
video game → be → treated 5
Sentiment analysis
negative neutral positive
0.263 0.520 0.216
Other statistics
Raw frequency 5
Normalized frequency 0.126
Modifier score 1.000
Perplexity 93.972