video game ReceivesAction treated like service
Typicality: 0.216
Saliency: 0.126

Facets 0
No facets.
Open triples 1
video game → be treated like → service 5
Sentiment analysis
negative neutral positive
0.466 0.464 0.071
Other statistics
Raw frequency 5
Normalized frequency 0.126
Modifier score 0.500
Perplexity 93.183