video game ReceivesAction used as way
Typicality: 0.395
Saliency: 0.242

Facets 1
something i can attest 2 other
Open triples 2
video game → be used as → way 4
video game → be → utilized 4
Sentiment analysis
negative neutral positive
0.117 0.329 0.553
Other statistics
Raw frequency 8
Normalized frequency 0.242
Modifier score 0.900
Perplexity 25.324