Typicality: | 0.353 |
Saliency: | 0.242 |
video game → be used in → education | 4 |
video game → be used by → education | 4 |
negative | neutral | positive |
0.144 | 0.597 | 0.258 |
Raw frequency | 8 |
Normalized frequency | 0.242 |
Modifier score | 0.500 |
Perplexity | 29.908 |