heavily | 3 | degree |
as a consequence | 3 | other |
for experiencing 360 video | 2 | purpose |
video → be → pixelated | 14 |
video → get → pixelated | 3 |
video → look → pixelated | 3 |
video → become → pixelated | 3 |
negative | neutral | positive |
0.448 | 0.358 | 0.193 |
Raw frequency | 23 |
Normalized frequency | 0.282 |
Modifier score | 0.500 |
Perplexity | 120.242 |