really | 5 | degree |
in the earlier games | 3 | temporal |
for angsty backstory | 2 | cause |
villain → be → great | 34 |
villain → be → wonderful | 4 |
villain → be → excellent | 3 |
negative | neutral | positive |
0.113 | 0.151 | 0.735 |
Raw frequency | 41 |
Normalized frequency | 0.649 |
Modifier score | 0.875 |
Perplexity | 199.865 |