Typicality: | 0.431 |
Saliency: | 0.423 |
on identifying a gambling problem | 31 | transitive-object |
about the industrial internet of things | 16 | other |
on the uppermost floor | 7 | location |
visitor → obtain → information | 113 |
visitor → acquire → information | 15 |
visitor → obtain → the information | 4 |
negative | neutral | positive |
0.027 | 0.672 | 0.301 |
Raw frequency | 132 |
Normalized frequency | 0.423 |
Modifier score | 0.500 |
Perplexity | 215.519 |