visitor CapableOf take the game
Typicality: 0.567
Saliency: 0.363

Facets 3
from the start 9 temporal
to their hosts 7 transitive-object
by the scruff of the neck 7 manner
Open triples 4
visitor → take → the game 38
visitor → play → the game 26
visitor → have → game 9
visitor → get → their game 4
Sentiment analysis
negative neutral positive
0.083 0.533 0.383
Other statistics
Raw frequency 77
Normalized frequency 0.363
Modifier score 1.000
Perplexity 226.697