crew (aspect of voyager) CapableOf begin suffering with passing hour
Typicality: 0.250
Saliency: 0.000

Facets 1
from stranger illnesses 3 cause
Open triples 1
crew → begin suffering with → passing hour 3
Sentiment analysis
negative neutral positive
0.386 0.581 0.033
Other statistics
Raw frequency 3
Normalized frequency 0.000
Modifier score 0.500
Perplexity 256.560