Ascent++
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wait
→
CapableOf
→
hammer with the bottle
Typicality:
0.250
Saliency:
0.000
Facets
1
to attract attention
6
purpose
Open triples
1
wait → hammer with → the bottle
3
Sentiment analysis
negative
neutral
positive
0.395
0.538
0.067
Other statistics
Raw frequency
3
Normalized frequency
0.000
Modifier score
0.500
Perplexity
189.406