Ascent++
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waiter
→
CapableOf
→
make point
Typicality:
0.221
Saliency:
0.138
Facets
1
in the game
2
location
Open triples
1
waiter → make → point
7
Sentiment analysis
negative
neutral
positive
0.226
0.296
0.478
Other statistics
Raw frequency
7
Normalized frequency
0.138
Modifier score
0.500
Perplexity
258.062