Ascent++
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waiter
→
HasProperty
→
more personable
Typicality:
0.250
Saliency:
0.000
Facets
0
No facets.
Open triples
1
waiter → be → more personable
3
Sentiment analysis
negative
neutral
positive
0.142
0.500
0.357
Other statistics
Raw frequency
3
Normalized frequency
0.000
Modifier score
0.500
Perplexity
83.953