Ascent++
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warrior
→
CapableOf
→
gain experience
Typicality:
0.336
Saliency:
0.203
Facets
1
through the fights
2
manner
Open triples
1
warrior → gain → experience
7
Sentiment analysis
negative
neutral
positive
0.119
0.522
0.359
Other statistics
Raw frequency
7
Normalized frequency
0.203
Modifier score
0.500
Perplexity
359.501