Typicality: | 0.392 |
Saliency: | 0.332 |
into perspective | 5 | other |
by starting the third quarter | 3 | temporal |
warrior → put → the game | 9 |
warrior → play → the game | 3 |
negative | neutral | positive |
0.116 | 0.558 | 0.326 |
Raw frequency | 12 |
Normalized frequency | 0.332 |
Modifier score | 0.500 |
Perplexity | 277.457 |