Ascent++
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damage
(
aspect
of
weapon
)
→
ReceivesAction
→
based
Typicality:
0.250
Saliency:
0.000
Facets
1
on are left in the clip
2
location
Open triples
1
damage → be → based
3
Sentiment analysis
negative
neutral
positive
0.250
0.702
0.048
Other statistics
Raw frequency
3
Normalized frequency
0.000
Modifier score
0.500
Perplexity
486.989