damage (aspect of weapon) ReceivesAction calculated
Typicality: 0.553
Saliency: 0.708

Facets 3
based on the fact 4 other
according to the weapon 4 other
differently 2 manner
Open triples 2
damage → be → calculated 15
damage → be → determined 7
Sentiment analysis
negative neutral positive
0.253 0.723 0.024
Other statistics
Raw frequency 22
Normalized frequency 0.708
Modifier score 0.500
Perplexity 136.221