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damage
(
aspect
of
weapon
)
→
ReceivesAction
→
caused
Typicality:
0.621
Saliency:
0.893
Facets
1
normally
2
degree
Open triples
3
damage → be → caused
20
damage → be → applied
14
damage → be → received
3
Sentiment analysis
negative
neutral
positive
0.432
0.539
0.029
Other statistics
Raw frequency
37
Normalized frequency
0.893
Modifier score
0.467
Perplexity
191.900