damage (aspect of weapon) ReceivesAction caused by negligence
Typicality: 0.291
Saliency: 0.301

Facets 0
No facets.
Open triples 2
damage → be caused by → negligence 4
damage → be contributed by → the negligence 3
Sentiment analysis
negative neutral positive
0.543 0.434 0.023
Other statistics
Raw frequency 7
Normalized frequency 0.301
Modifier score 0.500
Perplexity 83.480