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damage
(
aspect
of
weapon
)
→
ReceivesAction
→
changed
Typicality:
0.399
Saliency:
0.349
Facets
1
from 1.35
2
temporal
Open triples
2
damage → be → changed
5
damage → be → modified
3
Sentiment analysis
negative
neutral
positive
0.200
0.772
0.029
Other statistics
Raw frequency
8
Normalized frequency
0.349
Modifier score
0.500
Perplexity
131.480