damage (aspect of weapon) ReceivesAction changed
Typicality: 0.399
Saliency: 0.349

Facets 1
from 1.35 2 temporal
Open triples 2
damage → be → changed 5
damage → be → modified 3
Sentiment analysis
negative neutral positive
0.200 0.772 0.029
Other statistics
Raw frequency 8
Normalized frequency 0.349
Modifier score 0.500
Perplexity 131.480