damage (aspect of weapon) ReceivesAction deducted
Typicality: 0.250
Saliency: 0.000

Facets 1
from the object’s hit points 2 other
Open triples 1
damage → be → deducted 3
Sentiment analysis
negative neutral positive
0.284 0.694 0.022
Other statistics
Raw frequency 3
Normalized frequency 0.000
Modifier score 0.500
Perplexity 250.075