damage (aspect of weapon) ReceivesAction halved
Typicality: 0.622
Saliency: 0.493

Facets 0
No facets.
Open triples 2
damage → be → halved 8
damage → be cut in → half 4
Sentiment analysis
negative neutral positive
0.268 0.671 0.061
Other statistics
Raw frequency 12
Normalized frequency 0.493
Modifier score 1.000
Perplexity 101.304