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damage
(
aspect
of
weapon
)
→
ReceivesAction
→
halved
Typicality:
0.622
Saliency:
0.493
Facets
0
No facets.
Open triples
2
damage → be → halved
8
damage → be cut in → half
4
Sentiment analysis
negative
neutral
positive
0.268
0.671
0.061
Other statistics
Raw frequency
12
Normalized frequency
0.493
Modifier score
1.000
Perplexity
101.304