damage (aspect of weapon) ReceivesAction healed
Typicality: 0.476
Saliency: 0.301

Facets 0
No facets.
Open triples 1
damage → be → healed 7
Sentiment analysis
negative neutral positive
0.249 0.628 0.123
Other statistics
Raw frequency 7
Normalized frequency 0.301
Modifier score 0.800
Perplexity 290.599