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damage
(
aspect
of
weapon
)
→
ReceivesAction
→
healed
Typicality:
0.476
Saliency:
0.301
Facets
0
No facets.
Open triples
1
damage → be → healed
7
Sentiment analysis
negative
neutral
positive
0.249
0.628
0.123
Other statistics
Raw frequency
7
Normalized frequency
0.301
Modifier score
0.800
Perplexity
290.599