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damage
(
aspect
of
weapon
)
→
ReceivesAction
→
repaired
Typicality:
0.544
Saliency:
0.462
Facets
1
normally
2
degree
Open triples
1
damage → be → repaired
11
Sentiment analysis
negative
neutral
positive
0.275
0.667
0.058
Other statistics
Raw frequency
11
Normalized frequency
0.462
Modifier score
0.800
Perplexity
167.114