damage (aspect of weapon) ReceivesAction repaired
Typicality: 0.544
Saliency: 0.462

Facets 1
normally 2 degree
Open triples 1
damage → be → repaired 11
Sentiment analysis
negative neutral positive
0.275 0.667 0.058
Other statistics
Raw frequency 11
Normalized frequency 0.462
Modifier score 0.800
Perplexity 167.114